The Watchers of Night (
thewatchers) wrote in
daybreakooc2019-02-25 09:00 pm
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MARCH MISSION SIGN-UPS

MARCH MISSION SIGN-UPS
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The following missions are available for the month of March. We will open official sign-ups on March 1st, but we will hold slots for interested parties in the OOC discussion for 24 hours.
SUPERNATURAL SURVEYOR:
Part of the preparation for Nightfall is the accumulation of resources and the development of weaponry and technology to protect humanity in its darkest hour. It’s important for students to understand the hard work that goes into keeping the world protected beyond their own training. Interested professors may bring their classes to an Outland Orichalcum mine. This is a good opportunity to lecture on the properties of the mythic metal, the dangers of mining it, and its uses and applications.
Supernatural Surveyor is open to as many Faculty and Students as desired, and will be run as an open log.
PAYBACK TIME:
Now that the daemon invasion had been beaten back and enough information was extracted, it was deemed necessary to head to the outlands and eliminate the rest of the group that ruined a perfectly good dance. While they weren’t the most the competent group, removing a thorn from Daybreak’s side is good for the long run.
In-Depth Description:
Payback Time is a plot event and is open to all players. Students will be sorted into groups of 3-6, with one Faculty leader. Interested Faculty will post up a top-level in the sign-ups when they are posted, and students can sign up for each group. Additionally, students may submit to the randomizer and be placed in a random group.
Finally, students and Faculty who wish may instead take part in the control room. Control Room characters will not be in direct combat, but will instead have an opportunity to speak with and guide all other groups, and will be given special information depending on the groups they are focusing on.
Control Room:
Faculty: Yang
Students: Tokidoki Rikugou
The Group: the Stone Skull Daemons are in the grand scheme of things small fry, and their failed raid was an attempt to bolster their reputation. Their pocket of the Outlands has the same ‘trying too hard’ feel. Dead forests, a fortress that’s in the shape of a skull - the region is uncomfortably warm and kind of… squishy. But it does feel like everyone’s being watched.
Threat: Aside from the remaining daemons: Mimics. Mimics every fuckingwhere. Start easy and scale up in terms of number and absurdity. Take cues from bullshit tabletop modules, including a room where every item is a mimic. Also a room where the mimics are pretending to be things but like, really badly?
The breed of mimics that the daemons use to guard their castle and lands have a preferred shape - a treasure chest, a statue, a rug, and so on. They can, with some effort, shift into things that resemble that shape or are more decorated versions of that shape, but vastly prefer to stay the way they are. When actively attacking, part of their true form leaks through.
This particular breed of outlands mimics, in their true form, are amorphous beings that appear to be made of semi-solid darkness. They're shockingly malleable and can be squashed into all sorts of places, if sufficiently caught off-guard or convinced. They have the intelligence of a particularly bright dog, and have the capability to be trained and befriended if you really want to take one home.
Though why you'd want to is a matter best left unexplored.
AN ICY RECEPTION:
A dig site that has provided valuable information on a lost, ancient kingdom in Germany has been abruptly overtaken by a malevolent force that seems to be freezing anthropologists working there, and contact has been all but lost. A small team of students and staff will be sent to investigate this incident.
In-Depth Description
2/2 Faculty (Avery Atchison
6/6 Students (Imelda Rivera
The job of the students and faculty on this mission is to search for survivors among the ruins, question them, and try to find out more about what happened and what the trigger for this sudden attack was.
HUNT: TAKE ME TO THE RIVER
March 21st
A particularly vicious kelpie has been sighted in numerous places near popular bodies of water in Scotland, and reports of strange and sudden disappearances near them are starting to emerge. There are also signs it may not be working alone, and traveling in a herd or group of similarly-minded creatures - students and faculty are advised to approach with caution.
In-Depth Description
1/2 Faculty (Michael
6/6 Students (Naoki Kashima
Kelpies are fae creatures that can take the form of humans or horses, and are able to sing hypnotic songs to lure victims to them. When they do, their skin becomes viscous and sticky, producing a powerful adhesive that renders it incredibly difficult for the victim to pull free, and they then drag targets underwater.
Most kelpies do this in order to feed, and will drown a victim (or several) before devouring them and throwing their entrails ashore. However, some may serve another fae creature or another master, and use the lakes and rivers of Earth as portals to the Outlands in order to take captives for unknown but undoubtedly sinister motives.
They are powerful swimmers and primarily aquatic creatures, and find it hard to spend more than a few hours away from water. When faced with no other options, they will retreat to the nearest water source that can hold them.
Finally, there is an option for up to 3 characters to be kidnapped during this hunt. If they are, a rescue mission will take place early next month that ties in with the game’s plot, allowing both kidnapped characters and rescuers to discover more information about a faction participating in Nightfall. Kidnapped characters will not be locked out of Spring Break.

Randomizer
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Re: Randomizer