The Watchers of Night ([personal profile] thewatchers) wrote in [community profile] daybreakooc2020-08-31 10:23 am

[INFOPOST] Mark of the Herald Part II


Mark of the Herald Part II
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As the last days of summer slip away and September begins in earnest, the next Herald hasn’t been idle. Those afflicted by the mark will dream of a great mountain emerging from the deep and a chorus of voices calling them to protect humanity, and those still in the deep sleep inflicted by the Herald’s mark begin to all sleepwalk to a single place or otherwise turn their faces towards a certain location. In addition, the marks will begin to blossom, changing in shape and detail.

On September 10th, a mountain will rise from swirling waters in the Atlantic, paths of eldritch light will lay themselves over the ocean’s waves, and the siren song of the Herald will become abundantly clear as five glowing figures pull themselves from the glowing heart of the mountain.

And those who have prepared for Utultar... will receive a rude awakening. The fourth Herald of Night has not yet achieved his appointed hour.

The next Herald is no less than the collective subconscious of humanity made manifest in five major aspects of a single vast mind, all linked together by the desire to save it from the apocalypse - even if that means laying waste to, and abandoning, all the world. A day and night of sustained battle is all that stands between the world and Nightfall.

The Beast That Is Man, third Herald of Night, is awake. May you survive the ascension.

This event will be run in one log, and will provide toplevels for the five fights as well as a series of open prompts for characters who are noncombatants or wish to be support crew instead and space for characters to do their own toplevels.

Characters can choose from these tasks:

-Destroying the five parts of the current Herald.
-Searching for and rescuing both unaffected and affected people as the sleepwalking Marked begin to manifest their powers and the ones who are awake either try to resist or are drawn towards the mountain.
-Defending the mountain itself and stopping sleepers from climbing it without harming them.
-Supporting combatants, fortifying defenses, treating injuries, and other important tasks that don’t involve direct combat.

Characters are able to run their own support team threads as well as fighting bosses - you can do both, not just one or the other! You can also play out aftermath threads on the event log.



Boss fights will be run directly by the mod team, with a few special rules to keep it easy and fun and to give everyone an equal chance to look cool and do interesting things. We will be providing a write-up once the event has run its course. Characters’ threads and toplevels during this event will change the content of the writeup.

The most important in-universe thing that this event will do to the setting is that the Veil will have begun to break, or in some cases, will have been shattered entirely. The existence of the supernatural, due to the Herald’s worldwide activity and its link to humanity, can no longer be truly hidden from the general public. This is not a total upheaval, but it does mean that certain elements of character circumstances can be played with more freely if you choose to do so, for use in player plots or for character development.

Event logs and news will also reflect this changing world state. (We’d like to take a moment to say that in no circumstances will this result in a setting where non-magical people universally turn against magic and the supernatural, nor will it be a hostile environment for your characters going forward.)